
* 1uF capacitor (small case size like 0603) and maybe some other sizes like 0.47uF to try (example Digikey 399-7847-2-N) * Solder (probably regular tin/lead with rosin core) * Special T8H security screwdriver (can find on ebay, listed as being especially for Xbox One controller) * Guitar picks or plastic tool for prying to remove controller grip covers If you find 1uF interferes with normal operation you could try 0.47uF. 0.1uF size cap was not large enough to eliminate the snapback overshoot. The trick is to find a cap value that eats the snapback pulse without changing how the stick feels when used normally. In the photo the cap is small and has a tan colored body.Īdding the cap forms a low-pass filter and limits the maximum rate of change of the X-axis input. Luckily, there is a ground pin right next to the X output. Solder the capacitor between the Left stick X output and ground. I had best luck with a surface mount (SMD) 0603, 1uF, ceramic capacitor - any voltage should be fine - another case size like 0805 or a through-hole part is fine too. This fix also works for the Xbox One controller. Gamecube controllers had a similar problem that was solved by soldering a small 1uF capacitor across the stick X output. I take that to mean this is normal behavior and not just that my left stick is abnormally worn. My controller Right stick also does this. Manually editing the deadzone in the calibration file did not work (Steam would not accept larger deadzone values.) Here (slowed down) you can see the stick pressed to the right then bounce back overshooting deadzone and registering as a momentary left input. Unfortunately, the deadzone is almost, but not quite big enough to fix the problem. Steam lets you calibrate the controller stick deadzones. So press right and knight ends up facing left - bit of a control nightmare. When you let go of the Left stick it snaps back and overshoots causing the knight to face the opposite direction.
SNAP ASSIST FOR XBOX ONE WINDOWS
My Xbox One controller (model 1708 with bluetooth) was glitchy with Hollow Knight (metroidvania platformer) on Steam on my Windows PC. I can't be the only one having this issue with Hollow Knight can I? TLDR: Add a capacitor to Xbox One Controller to fix control glitch with Hollow Knight (and possibly other games). Key resellers and what they mean for you.CommunityĬlick here to read the subreddit rules before posting. Get your Steam Profile Flair Steam Status
